I'm so glad to present my work in the development of Assassin's Creed Valhalla. This journey in the Vikings history and mythology was amazing, and I'm happy that I was part of it. Had the opportunity to work on very interesting locations and this is the moment to express my gratitude to all the teams in Ubisoft I worked with in the creation of Assassin's Creed Valhalla.
This post is about my work on Wookey Hole Cave.
I did the the level art of the cave, layout and level art of the Chamber tomb, improvements of cave silhouette, redesign of the entrance part and surroundings.
Level Design - Kostadin Ushev
Art Direction - Eddie Bennun