I'm so glad to present my work in the development of Assassin's Creed Valhalla. This journey in the Vikings history and mythology was amazing, and I'm happy that I was part of it. Had the opportunity to work on very interesting locations and this is the moment to express my gratitude to all the teams in Ubisoft I worked with in the creation of Assassin's Creed Valhalla.
This post is about my work on Chippenham Village.
I did the the level art, all the fields, the docks next to the river, plus the church interior and Long house Saxon feast. I also participated in improving the layout and support for cinematics.
Level Design - Kostadin Ushev
Quest Designer - David Delibashev
Art Direction - Eddie Bennun